Tetris Trance is a falling-block game.

I built Tetris Trance with the Godot 4 game engine and GDScript. I tried very hard to replicate the exact rules in The Tetris Company’s official specification. I think the results are pretty good. To me, the control behavior and rules feel identical to my two favorite tetris games: Tetris: The Grandmaster 3 and Tetris Effect, and I find it very satisfying and fun to play.

You can play the web version of Tetris Trance.

Source code is available here.

Tetris Trance gameplay